Sunday, October 18, 2009

Brutal Legend AfterThoughts

There are 3 things that I could consider regarding Brutal Legend after it has been released already. Tim Schaffer would know that his game would sell really well at the 360, but I'd want this on the PS3 also. So, do consider lad.

1. A jukebox option dang it.

Ok, so I invested USD 60 on this game, or lesser, depending on which region you bought it from. But if there's one thing a heavy metal game could use, is a frigging jukebox option. The menu start up is wonderful, even if you can see that occasional slight pause of transition from the vinyl cover. But I really wished there was a jukebox option where I could listen to all 100 songs from the game. I mean, why not? It did rock with the game flow, but why not with just itself? Future patch please... Would love to listen to all of them without having to play the game also. :P

2. An OST?

This is no brainer. If there's no jukebox, release every single song on an OST. This is one heck of a complilation, so EA, use your muscles. You can do this!

3. A jump button.

Ok, this one can't be changed anymore. But the opening scene actually gave an idea that Eddie could jump (Saving that idiot basisst I believe) and it would have made things a little more logical too. but, I guess the logic here is that this isn't really a game, but a fantastic story telling that tries to look as normal as possible (Guitars spouting lightning, Cars running without fuel). Its not a big thing, but it would be more fun.

And I must say, this as a biased opinion also, this is Game of the Month for me. I know, Uncharted 2: Among Thieves takes the cake. But put in 100 metal songs in a game, and I'm sold. :P Have a happy winter gaming season lads, we shall all be broke very very soon. :P

Friday, October 02, 2009

(500) Days of Summer: Movie Review


What a wonderful movie. That word seems to be coming out of my mouth often now. hehe. And its great. It really is a wonderful movie about love. Sadly, I wished I had the chance to also watch Paper Heart, but that's not possible. And this one is just great. :D

Tom Hasden (Joseph Gordon Levitt) is an architect major working in a greeting card company. He fell in love with Summer (hence the title of the movie, played by Zooey Deschanel), a secretary who does not understand what love means. He chased her, he got her, and then she dumps him out of the blue, and he's recuperating from the lost. What happens from there is for you to watch for I won't spoil the story.

The art style is terrific. The shots were simple and nothing was overblown in use. Script was also very simple, yet touches the reality that we are in. Everything except the art is portrayed so simple that everything clicks and works. Good job Marc Webb, you really did succeed here with your debut.

And to be frank, this is not a love movie. It is definitely a movie about love. And it is very wonderfully portrayed as one. The numbers were used to signify the day that Tom was in. The art and graphic used to represent the days also shows where Tom is and what is his current situation in the relationship. And the idea that uses multiple frames is also interesting.

I seriously recommend this to anyone. It is wonderful, fun, fine, and helps show the struggles of recuperating from a lost love. The ending should be shared, is also not a typical one. No, he does not get Summer, and you should watch why. The explanations about love may be hard to understand, but is very simply portrayed. This is definitely worth the money you can spend. The movie is also available at TGV Sunway Pyramid until 14 October only. So make it your top priority to watch it quick! :D

Wednesday, September 30, 2009

Up: Movie Review


When Ellie wrote to Carl thanking him for the greatest adventure in life that he has given her, I felt my heart telling me this subtle sentence: "Give your wife that same pleasure too." And so I learned something new today. And be happy, that this is such a wonderful movie for grown ups and children alike. More so for the adults, and I'll tell you why.

Carl Fredrickson is being evicted. He now lives alone and always have yearned for an adventure with his wife, until she was taken a little too early from him. With the eviction notice coming in, he pumped up so many ballons and set off on an adventure of his dreams to South America. However, Russell, a boy scout had mistakenly tagged along and now their on an adventure. Wonderful occurences go by and I'll let you catch the rest. :P

The shots were simple and the script was witty. The score used is also catchy, even in the various remixes of the same score. And the cast is just lovable.

But to be frank, that's not the main point here. The main is that spirit that the characters show to us. How a little boy learns about life and grows a little older to a teen, and an old man remembering what he was before. Has that happen to any of u? have you forgotten what you set out to do when you were small, but had bogged it out of your head because you were too busy working and trying to just live for the next day? Trust me, it happens a lot to a whole lot of people. And this movie, serves as that perfect reminder for you to remember back what you should do. Not when your old. But right now.

On my view, i still prefer Wall-E than Up, because I know what life has to offer to everyone and you should grasp it as much as you can. Wall-E became a great romantic movie and I am still mesmerized by the dance scene. This movie gave me the short moment that chronicled the life of Carl and Ellie where they were happy together. These 2 moments of the respectives movies are wonderful and is actually more than enough reason for you to be in the film, besides the already wonderful story itself. So go on, get it while you still can. I can assure you will have a wonderful time... :)

Tuesday, August 04, 2009

Brisbane's Public Transportation System: General Review

WOW. Yes. That's a big emphasis over there on a TERRIFIC public transport system. It is just so amazing. And I'll tell you why.

The minute I arrived in Brisbane I had to take a bus to West End. In the bus, there were 2 options, 1 was to use the Go Card, something like Touch n Go in Malaysia and 2 was the standard coin affair. 90% of the passengers used Go Cards most of the time. And my Goodness the frequency of the busses is just heavenly. And you can really get to anywhere anytime you want to.

The idea that the busses operate in zones are actually better than how RapidKL does their own service. While they have the Utama Line, Tempatan Line, the idea of the busses in Brisbane is that fares are charged by zone. When you're in 1 zone, the fare is less than 1 dollar. When you add another zone, you'll have to add a few more cents for that. The best part, in the 5 zones it covers, you can really get to anywhere easily by switching busses and making sure that if its the same zone, you're just travelling at cheap.

The trains at Brisbane are also splendid. You can get from Brisbane city center to Harbor town or even Movie World in an hour. And the rate? 5 dollars. Cheap. Really. Its like taking a trip from KL to Melaka, but faster and definitely cheaper. Heck, at the train stations, you can even top up your Go Card there. This is something that RapidKL should really consider.

The taxis are also great. While there are older type of car models used as taxis, some opt for more newer models like a Camry, and all at good fares. My trip back to Malaysia I was already in a Camry. And it was splendid. In case the guy is lost, he can actually navigate his way around the city with his GPS. Very nifty.

So busses are frequent, and did I mention the busses also follow a tight schedule? Well they do. Frequency can range from 10 minutes to even as less as 5. That's just short. And you can always refer to the busses arriving on time based on that schedule. The system really took its time to calculate even to the minor of bus stop distances. Cool!

Now, if you've got an Iphone, or some phone that can surf the web, don't hesitate to use to it to find your way around the city employing the best method possible. Go to their website and by simply searching from where to where you would like to go, and the web will give you a few suggestions on the best route possible in the shortest time. Now that's efficiency.

Bored of either trains or busses? Take a ferry. Yup, even ferry's are available, considering the river is quite wide and long. It was not only my first ferry trip, but my first boat ride too on water. And again, I didn't like when it became bumpy. haha.

There might be 1 slight problem. If you miss the bus, you missed it. If they've closed the door, that's it. but I understand the implementation. And its good too to be honest. So, this slight hinderment is nothing really.

The fact that busses have their own tunnels, routes, lanes, makes this public transport system super heavenly. And the busses available at that town keeps on increasing. I think there's more than 1000 operating every day in the city. Malaysia should really take a tour down under and learn from one of the best public transport system I've ever come acrossed. Seriously, its the best thing for me to see that I know there's no jams at all, in a frigging city. Malaysia, learn very very well. Smart Tunnel is a good concept and is implemented nicely, now make 1 for busses. Get to it!

Tuesday, June 30, 2009

King Of Fighters XII: Exclusive Arcade Review


One of the most loved fighting game franchises has been in the arcades for quite a while already, but if the rumors are correct, it has graced in Malaysia at Penang. KL however, are left out. However again, I had my exclusive chance to completely play the whole arcade game and experience what has been a wait for just too long since XI came out. Being apart of my Australian review, this is going to be a purely unbiased review (As I am a VERY HUGE fan of KOF ever since 95) that I hope would benefit the people who have also been waiting for this game in anticipation of the console version. Here goes!

As I've detailed many times in my previous posts, the system has been given a revamp. It's back to 4 buttons instead of 5, and the power gauge has shrunk back to just one. The character count has also gone very low compared to the usual roster, and there is no story mode this time, except that Iori is now seen flameless, Kensou sporting new gear, and Raiden being the new addition to the KOF Universe.

The flow of the game is now in time attack mode, similar to Tekken 5 and 6 and probably so on. And the game lasts only for 5 rounds. The way to win is still in 3 on 3 mode and its up to both players to beat the heck out of each other. To get a ranking, you need to be able to clear the round as soon as possible. And that's it. Don't worry, there's a whole lot of rankings to obtain (100 and below), just that you need to be speedy to beat your foe. Yes, no need to be flashy too.

So, is it good? In a way, yes. The Critical Counter system is a breath of fresh air and really gives some great creativity to show what you can do, its similar to Custom Combo scene in Street Fighter Alpha, Capcom Vs SNK 2 and even Snk Vs Capcom. The Deadlock system is also great, not just because its flashy, but its also a great way to strategize what happens after the Deadlock occurs. It's a little similar to the Parry system in Street Fighter 3, but there probably would be some damage occurs at a minimal. The one Max bar makes it good to simplify power usage and Max use among players.

The problem? There is no story anymore and it does no continue anything. Nor will it be the case in the console versions. This is a major problem considering the fact that every KOF ever released, had a story. This would mean, we would probably get a story at XIII instead of XII. And to be honest, many are waiting for the departure of Ash and the return of K' instead. The Guard Cancel system however is now cheap and a major problem. When the timing hits, then only you can get it done, but, it won't be like last time, as it consumes the Max gauge no more. This, is, very, cheap.

The speed of the game has also reverted to a more sluggish pace. Its not the true speedy style seen in normal KOF games, but, the speed is similar to Garou: Mark of the Wolves. The combo link timing is also, messed up. You can still link combos, but veterans would need to really get learning the new speed system being dished out here. Veterans, you have been warned.

Being baeten by a Leona. Where's my character btw?

Another concern is the low character count. At 18, there's very little to choose. Fans are upset that Mai is not in, and there's way too little women in the game too. In a way, its hard to be able to choose our variety of play when there's quite little to choose. This is after all a 3 on 3 game.

Overall, this game is a passing grade for me. The problem however, is the fact that with the change that was decided on, it feels like a demo instead of a full game. SNK should understand, that this is in no way, SF or Blazblue. Its not a one on one fight. 3 on 3 is the namestay. So, for the veterans, this may be very difficult to get the timing right for this game. Newbies however would love the 2D graphics and backgrounds in display. Here's also to hoping that the console versions get a little more extra, and not just 2 new characters. Until then, SNK has XIII to prove with to make sure, that they really get things right this time.

Monday, June 29, 2009

AirAsia trip to Gold Coast, Australia: Flight Review


What a flight to remember. I should say that this is the first time I flew on an airplane, and in fact, it is my first time flying overseas to another country. So, it was an honour and a pleasure to secure myself a free ticket last year in August, to make this trip to Gold Coast, Australia and to be graced by such beauty of a foreign country. This post will be about the flight, the aircraft, and those small minor details that I can divulge in.

My flight was supposed to have flown at 9.20 pm. However, there was a little bit of delay. I was thinking that the aircraft would be next to the gate, but this being LCCT, we had to walk a distance to the aircraft itself. When it rains, it would really be troublesome.

The aircraft boarded on was the Airbus A330. My aircraft however had an extra screen in front of us that provides various types of information available. Some however are locked and requires to be paid for RM30 to be unlocked. Locked content includes a bunch of movies, tv shows, music and the passengers disposable to watch on. However, the seat of the aircraft is a problem. ITS TOO SMALL. And the seat does not recline. It does, but so little that during my 8 hours of flight, I did not sleep. Instead, i was found sleeping in a library when my girlfriend was submitting her assignment.

The food, is so so. The Nasi Lemak is of OK standard, while the Big Bruce's BBQ Chicken was so devastatingly not similar to what is presented in the menu. It was a major dissapointment. The price however, was not worth it. It is common to have high prices for food and items in an aircraft, but the quality really does not match the value.

In other words, the flight itself is subpar. there's good value for money, but if my best friend can snag a RM 1600 return flight to UK, AirAsia X should at least do more and better to make sure its customers get an almost equal value for the flight. I was pleased with the entertainment system that lets us know where we currently are in the sky, but i think they can do better the next time. This wouldn't hamper my chances of flying again with AirAsia X, but i'd prefer having JetStar, minus their bad landings. Great job for making Malaysia proud AirAsia, I hope to see a better and improved service later on.

Friday, June 26, 2009

The Proposal: Exclusive Movie Review


Wow, the posters in Russian. But I like this once instead of using the common ones found. Either way, the tagline for the English posters would say "Here Comes the Bribe...", the movie itself is mildly sweet and good enough for a romantic comedy to watch.

Margaret Tate (Sandra Bullock) is being deported back to Canada after she couldn't clear her visa in the past. As a result, she blackmailed her Assistant, Andrew Paxton (Ryan Reynolds) into marrying her. As a result, Andrew took it to get a job as editor, only to have them go to Sitka, Alaska to get married. Along the way, mishaps happen and perhaps somethings do change, for the better, for everyone.

Like I said, the movie is mildly sweet and just nice. And its a good movie too. However, it wasn't that great, as there were some missing strings that was left loosened, and some unnecessary things to just fill the minutes up. There was a particular scene however that used the same background actress again and again and again. Like 5 times? I was sure they did editing, but having that actress come out way too many times really does make it feel like a movie and not a love story.

Sandra did her job well, and so did Ryan (I'm not a biased fan that would say he's rocking everything he's got. He did a good job, but it wasn't that excellent however). And the pace is ok, maybe a little jumpy in terms of the realisation created. But still, its a nice job.

Summer seems to not have that much of romantic comedies, or maybe my eyes were just too focused on this one. Releasing 30th July in Malaysia, you can expect this to be a nice diversion out of the family fun Ice Age 3 and the action packed Transformers to make you have a good time laughing and say aww for a just a little bit. Have fun later!

Year One: Exclusive Movie Review


Sorry Malaysians, but it seems that we might not get to see this in our country. Just like how Superbad and Adventureland is not here, so would this movie be. FORTUNATELY, its good not to have this movie here also, since its just bad...

Year One chronicles the adventures of Zed (Jack Black) and Oh (Michael Cera of Superbad fame). After Zed eats the forbidden fruit, he was outcasted from his village and made his way over the mountains. Following him is Oh. Along the way, they meet interesting characters from a murdering and sly Cain (David Cross) until meeting with the circumcission hungry Abhraham (Hank Azaria, and yes, it is Abraham) until ending up at a city that sacrifices vigrins to summon for rain.

Now, let me ask you, what does the poster imply? The earlier ages right? Well, that was what I was expecting, until they warped 500 years into the future, literally. The plot of story is just messed up. I'm pretty sure that audiences were expecting to get a movie about the adventures of Zed and Oh in the first year of earth. But what the heck? We warped to Abraham sacrificng Isaac? That's just really off. And perhaps this is the only problem there is with the whole movie.

Jack Black didn't feel that strong this time compared to his other movies. Heck, his voice acting in Kung Fu Panda was much more better than this one. But, above all the problems the movie has, Michael Cera and Christopher Mintz-Plasse saved this movie and kept it as interesting as it can. Still charming after their major breakthrough in Superbad, Oh is just very interesting a clueless and young kid (that surprisingly with the costume makes him look like he's 24). Isaac also works through as a guy that makes himself be that accessible to everyone in the hall.

This is good for a laugh, especially at the first parts of the movie, that it looked the movie was in year one. But after that, you could do like what the couple next to me did, leave the hall. Its just not as good as many were hoping. Good thing Transformers is around. :D

G'Day mates!

Ah, back from my Aussie travels and there's honestly A TON of things to blog about and to even compare back and forth between our country and Brisbane itself. So, i'll be doing my best to shell out what I can for everyone to read on. :D

So, this would be a temporary special before I get back to blogging on games and movies once more. I'll be shelling out 2 exclusive movie reviews for all to see. Lets go!

Tuesday, May 12, 2009

RaRiRuReRo on holiday again!

A little quick announcement. For KOF nuts, Mature and Elisabeth Branchorte has just been confirmed for US consoles. Sadly, there's no Story mode this time, just arcade mode. Probably no boss too. Big bummer maybe.

The other news is I will be taking a break from updating this blogsite for a while. Maybe until end of this month, and then a short one later for my Australian trip. reason? I need to finish my studies this month and I need to fully concentrate. You can still find me at LowYat.net, so no worries. :p

Have a great month everyone! :D

Monday, May 04, 2009

Sony's PS3 Wireless Headset: Gadget Review

To pull things off, this time I'm gonna add some new reviews. The first of the planned ones is the gadget section, where tricks of the trade that might just impress anyone goes here. From drillers to super high end knick knacks, it'll be under this title. This time, it's the PS3 Wireless Headset.


The headset in this picture, is actually small. So don't be fooled. I thought at first it would be big and long, but instead it looks short and sweet. In fact, the style looks really nice and that alone actually warranted me a purchase.

The performance? it works great with my phone (A Sony Ericsson W300i) and even with my Skype applications (Via VOIP bluetooth). The standby time and talk time can really take a beating, while the charge time, may seem a little long at 3 hours. I was hoping it'd be 2 hours for a full charge, but that's alright. The sound is clear, although 5 points of volume control may be hard to stomach for some. It fits nicely in my earlobes and doesn't give any stress, provided you really snuck the headset in nicely.

My only gripe with this is only the manual that came with it. Mine is the Asian version, yet the manual really offers so little that I was mind boggled on how to effectively use the headset with my phone. There's not even a troubleshooting part for users. Sony should look into that.

Besides that minor gripe, this is an excellent headset and worthy of good praise. I like how you can charge it through the dock or with the USB cable, though it could use a longer extension. but still, loving it! :p

X-Men Origins: Wolverine: Movie Review


Did you know that the reason why I watched this movie, is actually for the guy standing behind Hugh Jackman on the right? And yes, it's those 2 guys, but mainly the first one. I've always loved Ryan Reynolds and hearing him become Wade Wibson, made me jump in joy. Unfortunately, and a very big unfortunate part, he was only available and talking for perhaps less than 10 minutes. Taylor Kitsch is also interesting since he's Gambit, and the sly but sweet talking guy had his fair share of moments, but wasn't that fulfilling either. Still, this is Hugh Jackman's movie where we learn of Wolverine's origins and how he became who he is, or so we think.

The story jumps straight to Wolverine's involvement with the Government. After leaving his old team and deciding to go on a sedentary life, murders of his old team succumbs him to go after Sabretooth, said to be responsible of the killings. We then get to the creation of Weapon X, or 10 for that matter and see Wolverine unleash hell. What happens then? You'd have to find out yourself now.

The movie excels in the drama part, because the director is known for drama sequences. The action however, is bland and maybe just a little too cheesy. The shots weren't done well either, but the sound effects does justice and the actors do what they need. Even Hugh sounded more like Steve Blum (One of the guys in charge of Wolverine's voice in X-Men Games) or his other predecessors for this matter. The effects were also grandeur too.

But that stuff doesn't really save this movie from being able to satiate action fans. Perhaps an R rating would help in the violence and action department. So, here's to all of us, who want to see more of Gambit and Deadpool in their own movies. I really wish Marvel bucks up and decide that Deadpool would be the best thing ever made, considering how quirky of a character he is. So, for a simple taste of Jackman's good old acting and some simple action and laughs, this one should be just right. But obviously not full price admission.

PS: In case you do go watch it, do wait until the credits have rolled. Sequel? You betcha? But where? Well, simple hint, Japan. Owh yeah...

Tuesday, April 28, 2009

Marvel Vs. Capcom 2, CONFIRMED AGAIN! : Game News

The not-so-secret rerelease of MvC2, is now confirmed and headed to the PS3 and 360. I think I'm still bummed by how it's priced at USD 15, but I'm still a littl bit psyched by how this old goodness of gaming that has probably aged almost a decade is still being fought competitively in tournaments and so on that it was just begging for a rerelease on home consoles. It'll come to you this summer while the PS3 guys will get their goodness in a demo Thursday this week.

So, Capcom, start talking to Activision and Marvel again. We need the 3rd one, now.

PS: Summer 2009... Wow, Capcom is going up against Blazblue and KOF XII. Interesting. I wonder who'll win this summer? :D

Tuesday, April 21, 2009

Ever wondered how my sales figure are? :p

To poke fun at the NPD figures that was just released (And maybe actually contributing to some of it.:P), I decided to let you guys know my sales figure as of today. (21st April 2009)

Kyo's Mini Game Mart Sales Figures! (As at 21st April 2009)
1. MadWorld (Sega, Wii) - 6 Copies
2. Grand Theft Auto: Chinatown Wars (Rockstar Games, DS) - 4 copies
3. Guitar Hero: Metallica (Activision, PS3) - 2 Copies
4. Street Fighter 4 (Capcom, 360) - 2 copies
5. Guitar Hero: Metallica (Activision, Wii) - 1 Copy
6. Resident Evil 5 (Capcom, PS3) - 1 Copy
7. Advance Wars: Days of Ruin (Nintendo, DS) - 1 Copy

At the current moment, Sega's MadWorld is now ranked as the highest number of games sold for Kyo's Mini Game Mart, outcasting previous long running champion of Fallout 3 (Bethesda, PS3). There were no consoles sold in this month. :P

Hope you had fun reading that. :P

Friday, April 17, 2009

King Of Fighters XII: Arcade Overview

The 12th installation of the famous King of Fighters series has now been released worldwide. As SNK Playmore of Japan has released the English translation of the website, I think it's best I also help out by letting gamers know changes and new stuffs included to the system, while still retaining what is famous in the KOF Series.

The old:
- Buttons are now back to 4. Meaning, Light Punch, Light Kick, Hard Punch, Hard Kick.
- Dash and back step is still in place.
- Blow Back attack is back to C+D (Hard Punch and Hard Kick). But a new addition is available to it.
- Emergency Evasion (And backward) is still A+B (Light Punch and Light Kick).

The new and changed:
- Blow Back attack can now be charged for more damage. Charging can also be done while in mid air. Blow Back could also be be chained into a combo.
- Guard Attacks now does not take out any stocks to perform. Can be performed any time when guarding and pressing C+D. A little bit cheating if you ask me.
- Fall Breaker used to be A+B when touching the ground. Now any button is pressable.
- Throws are done with A+C. For a back throw, hold back and press simultaneously.
- The Max gauge is now back to one stock, and it charges really fast. Too bad no charging can be done manually.

Critical Counter
- When the Critical Counter bar is full, execute a counter attack using C or D. The animation begins with a focus zoom on the characters and then the player can continue by pressing a combination of buttons that he feels deserving.
- Filling the bar would take either time, getting hit, or by beating your opponent up. Sounds like an Ultra gauge. Hurm...
- At anytime, the Critical Counter moves can be any button pressed until a green glow is flashing on your character. that will signal the end of the Critical Counter barrage.
- Don't waste the opportunity, dish out a Super Special Move (We don't call it Desperation Moves anymore.) or continue the combo as you wish, just make it count!
- Critical Counter can also be paired with the Max gauge to bring out a more damaging Max move. At anytime during the Critical Counter hits, it is possible.

Deadlock (Sousai) System
- This is something similar to a Parry system introduced in Street Fighter 3. The difference is that you use moves to cancel out. Meaning, if a both of you press D for example, the deadlock motion will occur, giving only a small chip of damage.
- When a deadlock occurs, if both opponents does nothing, they will do a back step to give some room.
- A variety of commands can be inputted when a deadlock occurs. Any move from jumping to Super Special Move is possible.

That's the overview of the system implemented in KOF XII. The console versions are rumored to have K' and Mai Shiranui in them. Also, another rumor (with actual screenies) showcased Blue Mary to be an addition. Most weird to my own belief is how Shermie is back, considering the fact, that she should be after the events in KOF 97. We would know more in the coming months before July comes ringing. Til then, stay tuned!

Sunday, April 12, 2009

Don't buy from this guy!

If the title caught your attention, it means that you are looking for the guy who you're not supposed to buy from. But actually, this article is about how I realised that gamers are also looking for arbitrage opportunities when it comes to games too.

If you don't understand what arbitrage is, read on. Before I went back to KL and did my business back home, I noticed that there was a guy in the forum I frequent who is telling the world that they should not buy from this particular person (lets call him Aminor). The reason here was because Aminor buys from different people, and then sells back the games at a higher price, perhaps by RM10 or RM20. In other words, the guy was pissed off because of how he feels that Aminor is actually cheating the people of their money.

Aminor is not doing so.

Arbitraging, if you noticed, is the act of looking for a mispricing on a product. It would mean that if you believe this certain item is wrongly priced, you can profit from it by buying it, and then perhaps selling it back at something that is of equal value. So, did Aminor did anything wrong? Of course not. He saw the opportunity and reacted. Apparently, people who believe that such act is wrong, is only saying so because they are jealous that Aminor can sell at a higher price and get what should have been the original seller's profit.

Arbitraging happens all the time. its a shame that certain people find themselves mislead by how the world really works and blame others for their inequity of being aware to what value a game can provide. So to sum it up, to the people who "think" they've been cheated, wake up and learn rather than making people think others are evil. You have much to learn.

Sunday, April 05, 2009

A new Drunken Master: Movie Ideas

Just last year, we've been given a blessing in Martial Arts movies. Ip Man was released, and to raving reviews. Actually, as per title, I've been at this idea for a very long time. And I think it makes good sense that this idea comes back to us.

the last time I watched something recent on the Drunken Fist, is on The Forbidden Kingdom. And that was quite long already. Worst, that movie wasn't anywhere good except for Jet Li and Jackie Chan's fight scene. That's the only redeeming quality of the whole movie. So, why not bring in a new Drunken Fist martial movie while we're looking at it?

There are 2 ways I believe its possible, and there should be no interference from Hollywood. None whatsoever. To begin with, you can bring back something from the old days, and it is still possible. Audiences haven't gotten rusty from the old movie type genres, and Ip Man is a good example. So yeah, old props, old wine cups, Chinese clothings, all would still work.

Another way, is a new age version. In fact, there are many types of martial arts movies that can still be exploited and used for a new age setting. Perhaps a master stuck in a bar with no life attached to him and someone just eager to learn had just stumbled onto him. OK, bad way of screenplay over there, but there are many ways i believe this is possible. Movies such as Legendary Assassin can show that even at an old setting (I believe during the early 2000s) it is still possible to bring something new to this century.

So yes, there are various types and ways that new martial art movies can still be implemented, and there is a heaping supply of martial artists ready at disposable. So, movie industry, surprise us. Honestly. Bring something new while i daydream about the next Metal Musical featuring Jack Black again. Yes, I want a new one with Tenacious D in it. Thank you.

Thursday, April 02, 2009

A matter of mispricing, or damn good deal?

Recently, Grand Theft Auto: Chinatown Wars was just released. And that was 2 weeks ago. With that launch, reviews have been touting this game as no less than what GTA 4 has presented. And it has worked wonders too in sales (my side also). But weirdly, something has been bugging me a lot, and that is actually the price. So, at retail, my price is RM120. Elsewhere, it is sold at RM140 or RM145. So here's the question, is there a mispricing, or Rockstar just decided that this was a damn good deal?

Perhaps, we should analyze a few factors. For starters, the copies I'm selling, are made only for sale in ASIA. It can be seen at the back of the cover. So if we compare being sold in Asia, and being sold in the states, I think that we are getting an opportunity of a lifetime with the cheapness. Besides, its a GTA game at a ridiculous price of RM120, even if it is for the DS. At the states, it is true that the game is being sold at USD 40 (140 sumthing2 in Ringgit). So, we got upper hand here.

Another thing to gawk at is competing rival Square Enix are also selling their games at similar USD. But when it comes here, the price would be RM160, 20 bucks premium. So, what the hell happened here?

I am actually hoping that there is a similar trend going on later for DS gamers. Heck, even Wii gamers too. My recent copy of Guitar Hero Metallica for the Wii is at a killer RM166. Honestly, that is much cheaper than the copies you're getting from Play-Asia. If this is very similar to how cheap it is between a PS3 R1 and R3 region of a game, then I am praying my very best that this does come true, and in the end hopes to fuel more sales from gamers passionate in buying original titles. Honestly, this is a deal you can't miss.

Monday, March 30, 2009

12 Rounds: Movie Review


Wow, this was surprising. I never expected anything out of it, but this was a fun ride. I guess the promotion works when they say its from the director of Die Hard 2 and the producer of Speed. This got me shocked as it is a great movie to watch. Sadly, there's no value for a 2nd watch. That's the gripping part.

After Fisher (John Cena) caught Miles Jackson, one of the most wanted felonies in the world, life became hell for him after Miles caught up with him 1 year later. After kidnapping his girlfriend and bombing up their house, Fisher is forced to play a game called "12 Rounds" where he has to endure every single challenge if he wants to see Molly alive.

The plot pacing is intense. It does get you on your feet. The characters are also very likable and strong. Miles presents something similar to the Joker from the Dark Knight, but without the makeup. The supporting cast were also strong and the soundtrack moved things nicely. But there were scenes that were totally laugh out loud funny, and some that you would've expect from an old 90's flick. And like I said, once you've finished the movie, you've known everything and probably would just enjoy it for a one time deal. It is fun from start to finish, but once everything is shown, you'd probably wait for the next action movie to swing by. Good job Cena and crew!

The International: Movie Review


Wow. If only. If only Hollywood wouldn't come and mess things up, I'm pretty this is a great truth to be told. But sadly, I'm also pretty sure people would be bored out. this movie really relates a whole lot to me and what I stand for, and if you totally understand the whole context, you're left with something so grandeur that you'd try your best to get away from it.

The International Bank of Business and Credit is in charge of so many shady deals that its the biggest bank in the whole world to help with arms and munitions. Enter Louis Salinger, a man hell bent on taking the IBBC down. Along the way, twists continue to intertwine and make things a hell lot more worst.

The shots are subpar but the soundtrack is catchy. The plot however would bore people and the censorship can really just shove a foot up their arses. The action is ok though. But like I said, what really mesmerized me is how a reality is presented here. Yes, banks are evil. They don't deal with just arms and munitions. They do a whole lot more. The rest, is up to you to find out.

This movie is great if it got straight to the point on what this reality is about. Otherwise, it really is a miss.

Thursday, March 26, 2009

Guitar Hero: Metallica: Xbox 360 Impressions


When it was first revealed as a teaser once you've finished Guitar Hero World Tour, fans were screaming. When the official trailer kicked in, it felt amazing looking at the band perform. And then the 360 demo is available, and gamers got the first little bits of pleasure they've been waiting for so long. This, is Guitar Hero: Metallica!

With that said, it's still Guitar Hero, but with 28 songs from Metallica, and 20 more from guest acts, this one feels meatier than the Aerosmith version. The HUD is tweaked a little bit, and looks nicer IMO. The font is also given a trashy feeling to it, perhaps a tribute to Metallica of some sort. Nothing changed from the World Tour formula, meaning the full band can still be played together with the full kit.

King diamond!!!!

What Activision wants to seperate with this experience is how they want to include Metallifacts. basically, its tidbits from Metallica previous outings like gigs, photos that would pop up during the song being played, although you won't be playing the note charts since you'd be too busy looking at the facts. Don't forget videos and probably music clips would be included and waiting to be unlocked.

Give it everything you've got!

Guest acts should keep you satisfied such as System of a Down (TOXICITY!!!), Alice in Chains, Diamond Head and so on. But what might be of concern to me is that the when playing the guitar, some notes that are missed can still be hit and goes on with a perfect note to it. Apparently, that is not addressed here. Either way, this game will be released on 29th March 2009. And I'm receiving mine next week. So hopefully this will make you all love the fact that with Metallica, Nothing Else Matters. :D

Want the Malay version out of this article, head over here!

Opting for Play-Asia instead? Head on over now!

Guitar Hero Metallica at Play-Asia!

Thursday, March 19, 2009

KOF XII Release Date and JOY!: KOF XII News

I woke up to a huge surprise. My wishing of walking around my usual forum and reading posts got me into a very likely and almost certain surprise. Heading to Shoryuken.com, that site gave me a shock when Gamestop has actually given a release date for KOF XII on PS3 and 360. And it's 7th fricking, July, fricking, 2009. :P I am pumped, and it's a day one purchase even if there's no PS3 at my house yet, but I'll need to fork out cash. :P

Even more details came into 360 screens from some korean website. The screens show up close how smooth and almost just not pixelated. heck, I can't even see any jaggies on those character models, and those screens are also going to be final shots of the arcade release. Game Informer was also giving more tidbits and extras for the console version. I guess after picking up what Capcom did with it's SF4 release on the PS3 and 360, new characters will be available exclusive to the consoles. And both English and Japanese audio tracks will be available. So, it's no more strictly Japanese, but please don't release a J Pop tune that is English. I screamed in agony when I heard that from SF4. This will also be a first for KOF in 2D series to have English voiceover. The previous one was visible in KOF Maximum Impact 2 or 2006 for the PS2 and Xbox.

But the coolest to me so far is that Game Informer is also reporting that besides having the casual online matches, spectators can also hop in to watch a match (making tournament videos more accessible around the world) or even record it and post it online for others to see. Neat! Also cool is the addition of Online Team Battle. This would mean that 6 different players may control the fate of each time either winning or losing a match! What might be a problem is how the players from around the world would get to play. Hoping that latency and lag does not affect players and the match or a potential disconnect might just be a big problem. Online battles would also enable voice chat and a lobby for matchmaking purposes. Here's to hoping they do it better than SF4 and HD Remix.

So there, a mega update for me that is just great and juicy. I am just hyped learning new systems such as the Deadlock (where a punch meets a punch), Critical Counter (Counter your foe and string a new combo!) and Guard Attack (that same old attack that prevents cheap wins. :D). So, 7TH JULY 2009. Book that KOF XII FANS! :D

Sunday, March 15, 2009

James Brown gets Rock Banded!: Game News

Get up!

So, the Godfather of Soul is getting Rock Banded! Yay! That's great really. His music is awesome no doubt, but, Rock Band, you'd ask why eyh?

Well, they had Snoop Dogg in it long ago, so, why wouldn't this be in this game? He's getting his own 3 song pack for 6 bucks and if you love his Soul style, you'd get it, and be that sex machine! :P

Saturday, March 14, 2009

A Street Fighter History

IGN made an article about the history of Street Fighter about a month ago from now. I can't believe I missed it. So, to make sure no one else does, here goes that 8 page history that detailed from the beginning of the games roots, to its sequels, and to the latest Street Fighter 4. If you love fighting games, don't give this a miss.

I'm tempted to write about KOF's history, but that'll wait. :)

Thursday, March 12, 2009

2009 to be Year of Fighting?: Game News

Many of us probably have sampled Street Fighter 4 on either the PS3, 360, or even at the Arcades. The upcoming would be in the PC versions. But is that the end of the games in the fighting genre that will be coming out? hell no. Lots more are coming on the way.

As I've hyped before, King Of Fighters XII is also on it's way, releasing on the 10th of April 2009. The console versions will also be coming soon in July for both 360 and PS3. If I remember correctly, it would be a US release, so make sure to book July for KOF XII if you're a fan. You'll be given a huge treat with the revamp system and gorgeous 2D graphics.

Another peculiar title coming after the launch of KOF XII is Blazblue. Many may not know what the game is about, but it's developed by those responsible for the fun Guilty Gear series. This game also brings in 2D graphics to the foray and since it's a new title, perhaps a different way of playing the game. We can only hope for the best.

And at the end of the year, you'd be pleased to know that Tekken 6 will be making its way to both PS3 and 360 consoles. The game will be based on the Tekken 6: Bloodline Rebellion from the arcades meaning more subtle graphical touches and the inclusion of 2 new characters (Lars Anderson and Alexis Bosconovitch, if I got them both correct).

You just can't help but realize that the fighting genre is making a comeback after all those years of absence. Well ladies and gentlemen, polish your sticks. I can't wait to challenge you guys when the opportunity comes in. :)

Thursday, March 05, 2009

Nintendo DSi: First Impressions



The Nintendo DSi is the 2nd revision of the popular Nintendo DS console (The First being Nintendo DS Lite.). So, with the DSi, some new perks were added. You get 2 new cameras on the front and inside the the DSi. I think the outside is 1.3 MP, and the inside is, well, much smaller. You also get an SD card slot for you to view pictures and listen to music. So yeah, there's that added support and then the DSiWare, small things that are downloadable to the DSi for you to poke fun with.

With the photo feature, snapping shots can be fun, and also mesmerizing. you can see yourself manipulate pictures you've taken in so many ways, but the best part would be that you could use the DSi also as a Digital Photo Frame, with slideshow features. The screen might be small, but it still does the job.

Then you got the music feature. You can record your voice and poke fun with it. Or, you could listen to music and tweak with that instead. So, it's a little DJ in your pocket if you like to think of that.

The DSiWare is like WiiWare, software made for the console and you can go and buy what game you desire if its available with Nintendo Points (Wii Points will be changed to that now). The better part of the DSi is that you could also finally surf online, without any Ram cart. Well, that is considering that the GBA slot, is now gone.

The DSi is coming to the states in Spring this year. But those eager to pick it up might find a piece at Play-Asia. But bear in mind it's in Japanese, so the language might give a problem. Have fun!

Helghast Invades Earth, with cupcakes?: PS3 Ads



I guess I'm late in this advertisement, but thanks to Kotaku, I got my shot and I was laughing.

It was funny without a doubt, since the Helghast did come to invade, by giving us sugary goodness. I mean, cupcakes. Who doesn't love cupcakes? Ok some don't but still, it's cupcakes. With cute Helghast cream on it. It's so cute you could go for seconds. :P

The Helghast decided to scare some guys away, and the 0.32 minute was pure gold. It was also funny looking at the Helghast proposing to a Brotherhood of Steel and shoving Snake away. So yeah, this ad worked great to the press alrite and it certainly should charm others. So, watcha waiting for? A cupcake awaits with your Killzone 2 copy! I think... :P

PS: The guys at Guerilla could really add that cupcake in Multiplayer for some fun perks. :P

Tuesday, March 03, 2009

KOF XII Confirmed for PS3& 360 July 2009!: PS3 & 360 News



Kotaku just reported of the trailer blazing in. So again, this is a definite answer to Kick Some Ass and on the PS3 too. I don't see any 360 logo around. So, we'll see what happens regarding the time exclusive. I'd be more interested to see the price point and the features of the game too. SNK Playmore had better go crazy considering Ignition Entertainment sweetened the deal of the KOF 98 Ultimate Match for the PS2 US version. owh, and that one has been released too.

A little update shows that Ignition just confirmed the arrival of KOF XII to PS3 and 360. Best part, its on July 2009. Not good for me as I intend to get my PS3 on August. :P

Play-Asia just got KOF 98 UM US Version in stock. Go crazy!

Thursday, February 26, 2009

The Great Gamers Hideout Debate

I've been looking and reading at how much people have lamented, talked, bashed, raved, criticized various game shops for their con tactics and high price points. Of course, one of the shops mentioned would be Gamers Hideout, which besides getting great feedback from Xbox 360 gamers, are also getting kicked out by a bunch of gamers. Main reason, price point. I think it's time I clarify certain things about businesses that people should understand about.

Why GH has to sell higher than the other local game shops? Lets see. First, people believed that it is in Damansara. So, in other words, Damansara is a great place for high rental payments. The truth, not exactly. KLCC is much worst. Heck, Sg Wang is also a bad place to begin with in terms of rental. So, how is that them shops in Sg Wang can go cheaper, while GH is still darn expensive? a good way to answer this is to check the shopping malls itself on the rental, and we'll get to other factors later.

So, rental is taken cared off. Let me present the next reason, the layout. Honestly, if any of you have been to GH, you will know that they now have 2 shops, and the layout is nowhere near functional. It's classy. It's like going to Chilli's and having your meal there. Or maybe Chicken Rice Shop compared to a normal Nasi Ayam store. If you look at other game shops, it's so functional that every single placement of the items are made to advertise every single peripheral you could think off. For GH, it feels that you're tempted to ask if they have a demo at the moment that you can try out (Which they actually have til next month on Street Fighter 4).

My last point would actually be a bit surprising, but it is my main point. It is GH's direction of choice. If you know, it means that you've been supporting their call for Original Gaming only. No modified consoles, no piracy crap. It's all legit. heck, buying a 360 from them nets you the awesome 3 year Microsoft support from RROD. That's great rite? Well, not for some gamers. You see, when comparing back to local game shops, ask yourselves are those shops going for Original Gaming only? Or you actually see them selling pirated DVDs that are so easily obtainable once more in the country? Sure, they sell PS3 originals, so, what about 360s? What about Wiis? owh I see, only hot titles. So, could you find me Ninja Blade then? (Bernard Moh got it though). It's hard and especially when those shops can easily profit 3 fold from the original suppliers price that they incur. By not selling an item, or jacking its price up, the problem comes with how tough a battle is being fought between GH and the local game shops.

My lecturer once told me that he was willing to pay extra price on a place that serves great service to its customers compared to some hypermarket Hi and Goodbye service. I believe in that. Some gamers think that GH's service is bad upon first impressions and so on. This is one aspect they can improve actually. Consumers have grown up and becoming more price sensitive. The only option left is to make sure that you give great service and great support. So, wherever you go, consider things carefully before you simply judge and point. Besides, the best answer always comes from the man himself. So, why not just open that mouth and ask them instead?

PS: I used to travel to GH once and wanted to sample Rock Band. The long haired guy (Sorry dude, not sure which one are ya. :D) smiled and had to decline. I understood it but still I found it great to just visit there and ask away. Also, don't forget I'm selling too. :P

Wednesday, February 25, 2009

Rock Band Unplugged for the PSP: A shocking reveal

How do you play a guitar without actually holding a guitar? Simple. By buying a PSP and then purchasing Rock Band Unplugged. What started as a joke by Gamespot last year turned into reality just recently and is beginning to creep me out. Its announcement was the only thing to be had at the moment.

But some sources have said that the game would be played using the face buttons and you could change the instruments on the fly during a song. Perhaps a DDR approach of the face buttons would work. I guess the only instrument that seems in tact would be the Mic on the PSP 3000.

On a smaller fry note, Assassin's Creed and Little Big Planet are also making their way to the PSP exclusively. Well well, PSP ain't that dead after all eh?

The ketchup:
Gamespot
IGN

Never heard of the predecessor games? Go to Play-Asia for more!

Tuesday, February 24, 2009

What I could wish for in KOF XII: KOF XII Impression





AOU 2009 had just taken place. With it, KOF XII has been given a demo test of it (Although location tests have begun long ago). So, I am pumped no doubt. It is basically the only game successful on keeping my passion alive for games. So based on the videos on Youtube, I'll be explaining why and what is going on this time.

The story begins after the events of KOF XI. For those who have played the previous game, they will understand that endings had taken place (Aside from the very beautiful anime screens that were shown in each ending) as how Ash Crimson wanted them. He has successfully stolen the Kagura Mirror (used to trap Orochi) and then Iori's purple flame. And as you would expect, Iori in this game would be flameless. 20 fighters are stepping into the ring to fight once again 3 on 3 style, but what events will really unfold? And will Orochi be reborn, again?

The graphics is drop dead gorgeous. Of course, in the case of 2D fighters, some people prefer to stick to traditional things (CoughsSF4Cough). KOF XII was designed beginning with creating character models in 2D. They were then transported into 3D images. Once that was done, it was redrawn again in 2D using the 3D images that was captured. The result feels like an anime that you control. And however it goes, this anime is yours to show.

The gameplay system is also given a revamp. The Max gauge is now only a long gauge that is charged by executing attacks (bummer on not being able to charge). The system also introduces a critical counter gauge. Whether you get attacked or attacking, the gauge will fill up until its full. When it is full, it will begin to deplete, and you have some shots at executing the critical counter. When you do a counter, you can begin a sequence of combo attacks that will be very punishing when mastered. The system gives a nod to the old, and still brings something new to the foray.

You've got 20 fighters and they are ready to duke it out. This is by far the lowest character count in a KOF game. The original 94 also had 24 if I'm not mistaken. But still, looking at the amount of time used to create and revamp the game, it makes sense that it would take a long time and looks to be a fresh beginning to a great game.

I'm praying down that this games comes to the PS3 and Xbox 360 this year. I know that the arcade version is launching in April 10th, 2009 in Japan, and I'm also praying that TKAWorld has decency to bring it to Singapore and Malaysia. I need it bad!

On another note, here's what I think I would like to see in KOF XII for the console version.

1. Online Play. Duh, I've already talked about this before.
2. Custom costumes. I'd be happy to see Iori in his old threads again. Or even Athena in all her previous costumes (She has more than 10.)
3. Character challenge mode. Street Fighter EX pioneered this one. It was really fun and enjoyable watching yourself practice the move over and over again that it was just fun executing the combo. Although I liked KOF's Mission mode, this mode would give each character a lesson for us to master them.
4. Backstory on missing characters. We need to know what happened to them other 30 so characters that were not present. We need an official story SNK Playmore. And we need it stat.
5. A new way of Online ranking. You know, something that may have adoption towards what Killzone 2 has delivered (ie new perks and so on).
6. Game customization. This was gone after 98. I had fun actually messing around with hidden life and power bars, messing with the defense level, so on and so forth. It shouldn't hurt by giving us that sort of power right?

So SNK Playmore and Ignition Entertainment, please listen to my small requests and make this game worth it. I know there are English VAs assigned for the characters in this game, signalling a very very very soon coming of this game to the consoles. I'll be waiting to pounce on people for sure.

Ong Bak 2: Movie Review


What a disappointment. And here I was thinking that the trailer was great, and yet I've been given a story that was so weak that in the end the audience was still sitting on their seats, probably asking themselves what the hell happened. Suffice to say, a huge letdown.

I went for this movie with my gf before she flew back to Aussie. The movie stories about Tian, a descendant from loyalty that was outcast by some rebels and decided to take revenge back after he grew in a group of bandits. To spoil the story, in the end he found out who actually killed his father and was tortured to death.

Action, great. But I still had gripes to it, but I need to get to somewhere else. The acting, ok and not bad. But the plot and story is so horrible that I was just left gazed out. The only thing in my head was regret and I want a refund. And this is coming from how nice Ong Bak actually was and the 2nd was a letdown. Ok, enough with that.

On the action side, I was actually hoping Tian to be a strictly Muay Thai fighter. Apparently, the people who raised him also had a Japanese Samurai and some Chinese Kung Fu Masters that helped him develop more arts. Sounds good? It is, but it breaks his identity, especially since the setting is when we can still call it as Siam. The sound is ok, but the props were amazing. My gf liked the settings and so did I. I liked how the props was done and how everything looked great.

A minor setback is on the heroin. There was no significant of why she even needed to be in this film. And she needs to be more stable. Couldn't the director have used wires to help her instead?

Overall, watch the movie if you want to see some Muay Thai fighter going all out in various other martial arts. But you can sleep when they narrate the whole story. Trust me, it's better that way.

Sunday, February 15, 2009

To Hadoken, or not to hadoken?: Street Fighter 4 Ads and Tips

With the hype of Street Fighter 4 blooming into the sense of multiple orgasm for males, it was a bit surprising to see how late the promotional advertisements were coming along. Perhaps in the US, the ads should be released 1 week before it's official release. In Asia however, I don't see any promotional marketing going on except for an upcoming tournament that will be held in Cineleisure on 28th February. But, going back to the advertisement, would it be great to ask yourself this question.

To hadoken, or not to hadoken?

I'm not saying that it's lame. But, it somehow wants to bring back the older days of the times where people never stopped dunking in coins into machines in arcades or even colleges. Besides, our younger parts have all been doing that (And I still am doing so playing SF2 CE) yet it does mark as something new too.

This is definitely the return of the beatdown.

So, as far as lame (read: Yes it is.) and late marketing comes by, you can spot these commercial at your gamespot.com or even 1up.com sometimes. IGN's review is a great show of how this one might be possible to takeover Street Fighter 2 and Turbo's place in the greatest games of all time ranking.

And I might be able to help with some tips in the game (Note: I do not have the original on either consoles or played the arcade version. it is all gathered from reading too much.)

1. Combo is all about timing. Button mashing is not a combo. Though it may seem tough, you'd need a very big mental image in your head to understand which milisecond should you hit that button and continue that combo. Practice here makes perfect execution and glorious beatdowns.

2. Fighters can get tired in long streaks. This means that if you start a combo with chipping damage (like 3 times LP) chances are that you're next hit is weaker than what it should be. Start strong when the opportunity presents itself. The opportunity can only come by how aware you are. A slow but strong start can be better than chipping someone's life 20 times.

3. Charging is not difficult. If you've played Street Fighter 3 before, you can do charge partitioning/stocking. It means that before you do a combo you can charge (example, Guile's Sonic Boom) back in 2 seconds and then execute a combo. (Combo example, charge db, release, 3XLP then Front MP). The same is possibly done here, but you can also charge while hitting those 3 small punches and then straight for a Sonic Boom. Keep in mind that 2 seconds is enough.

4. Don't be afraid to get hit in Focus Attack. Focus Attack is extremely useful if you release it right on time when your opponent is coming. If they jump, you'd get damaged. But if you charge it in 3 seconds you can release an unblockable attack that gives you a very huge advantage to perform more combos. On the plus side, it heals back when the focus attack hits your opponent.

5. Try not to turtle. Turtling is basically waiting for the opponent to hit you while you block or practically spam the same thing (like a Hadoken) on and on again. When the advantage presents itself, you beat him up. Go aggressive when possible. Since I did say try not to turtle, mixing offense and defense can be very useful in any situation.

6. Be wary of throws. Throws are good mixes to drop someone off their feet and perhaps continue with a combo or just make him stay scared. When someone fights, balance is important. Not just physically, but mentally too. Thought your opponent is expecting an attack? Try giving him a little poke and come closer. Pressing LP+LK would throw him away and you can try and see how he would feel after that. On a defense note, be aware of any light moves being thrown out when you guard. Be quicker.

7. I revenge you my damage. The Revenge meter pulls off Ultra moves. The moves for each character is different and can be seen in their movelist. But there is a trick. When revenge is already half, you can start going for an Ultra move. The more the meter fills, the more damaging that move will be. the trade off is that you need to get hurt then only you will fill the meter. So, if pulling off an Ultra means so much, think again.

There are more tips and tricks you can find in the internet in the upcoming weeks, but these are mine so far. Credits to IGN and Sean Gilley for the tips and tricks.

Friday, February 13, 2009

Heavy Rain: PS3 Impressions

A stupid subtitle, or a mega conspiracy? We'll wait and see.

In 2006, Quantic Dream presented PS3 fans with a technical demo of the game. The purpose? To show off what the heck the PS3 can do. Apparently, it was not enough. Gamers wanted a hands on with the game, so it's pretty much not possible, since it was still in the stages, but Heavy Rain should really whet up some appetites with it's gorgeous visuals considering after how great Indigo Prophecy did before.

So, how far would you go to save someone that you love? In reality, parents would die for their children, lovers can do almost everything to save their loved ones. In this game, it's made to tell you how and what should you do, in a situation like that. Quantic Dream apparently is going to give that experience where every single decision made, can lead to a fatal outcome.

In this game, based on the previews, you're a journalist. Apparently, the game would start out with you at a home trying to investigate what happened. This is the fun part. Investigate how you see fit and everything would happen in real time. In the demo, it's raining (giving some sense to the title), and the protagonist is trying to investigate. So, if it were you, how would you do it? Well, you can picklock the back door, try the window, or enter the garage first, anything makes a big thing. Quantic Dream wanted this game to feel like it was like stretching a rubberband. The more you stretch it, the more you get out of it. Or maybe, like reading a Goosebumps story, where careful picking leads you to the end of the real thing. Make some wrong moves, and walah, you're ended with something shorter or lesser info is being revelead.

Owh my Lord is this water realistic?

The demo ended with the protaganist escaping from a certain man who lived in the house she was investigating, and so far, it's been dry ever since. The visuals may be very beautiful, but we really need more stuff to help us out here. I'm very much anticipating this, considering how Indigo Prophecy was a major influence to my liking of game oriented movie. Only you control the ending, so end it with style.

PS: Play-Asia doesn't have this yet obviously, but to Nick Leong, I hope you're happy! :p

Thursday, February 12, 2009

The King of Fighters 98: Ultimate Match: PS2 Bring The PAIN!

64 guys in 1 game. BRING THE PAIN!

Remember my previous review on the Japanese version of KOF 98 UM? Well, in case if you forgot, it's right here. So what is this post about? Well, it's the US version now!

But is there a review for it? Course not. Apparently, I don't have the copy yet since it's not even released yet. But, there's something very interesting in this trailer that I wanted to show you all at the 50th Second.



So, exclusive footage of KOF XII eh? So, here's what I'm gonna start thinking.

1. KOF XII might come to the PS3 as an exclusive or time exclusive. The time exclusive is because the Xbox 360 also has KOF 98 UM in their arcade list (which is releasing on March in Japan, not sure about Asian or US versions). It'd be great to know if the exclusive footage, is new gameplay footage, system explanation, move list video which would be great if you asked me.

Yes! Your shoe laces are untied!

2. KOF XII is continuing tradition with Online Play. But if it's possible, can they upgrade the system that Virtua Fighter 4 gave light to? I mean, Tekken and SF has copied the same techniques by giving rankings to people based on experience points and how many matches have been played, but I want to see something improve further since SF4 has unlockable costume which each grade. Make KOF XII much more deeper SNK PLAYMORE!

I am honestly a happy guy, serious. And I just I had the extra cash to fork out for this game. So, we'll see whether Guitar Hero: Metallica wins my attention, or this one first. :P

Also can't wait like me? Pre-Order from Play-Asia now! Releases March 9th 2009!



Wednesday, February 11, 2009

Mother 3, in Bahasa MALAYSIA???

So Mother 3 was basically translated way too many times with fan translations. But seriously, in Malay? Don't trust me? Well, a recent visit that ignited my interest (Courtesy of Mr. NineOverTen. :P) had left me searching for some fan translated works.

Turns out, a high school student in Kota Tinggi is currently working on such a translation. You can find his blog, and some screenies of his work right here. And honestly, I am very impressed! :D

Tuesday, February 10, 2009

Ryu Ga Gotoku 3: PS3 My Thoughts

The Yakuza series is actually a game that is similar to the Dragon Quest series. It's such a huge hit in Japan but in the US, less than mild. Well, low strength of marketing is a very big thing, and the game was really booming from the land of the rising sun. So, it wasn't surprising to see that a 3rd sequel is to come in, considering how the game gives you so much to do (which on other words, translates into a spiritual sequel to Shenmue) and also presents such a great story as it unfolds. I've taken my sweet time to watch the 20 minute Tokyo Game Show footage that was presented and showcased a whole lot of good stuff.

IGN did a coverage on the game recently and they were really positive about the game. The next move is to have it ported and translated into English so that even I may understand. Either way, the story this time still revolves on Kazuma Kiryu, but he would now be in Okinawa opening a orphanage with Haruka, a little girl who is close to uncle Kazzy during the first 2 games. But after a political and yakuza joint forced Kazuma to react, he must now return to Kamimurocho to settle things once and for all for his orphanage.

So the story has always been top notch. I'd say, on par with the Infernal Affairs series in terms of excitement and unfolding the mystery. It's not GTA, since you're more as a detective in this game. The game throws you with so many to do, so interact with girls, eat, drink, and this time, sing karaoke, play new minigames, so on and so forth. And the fight system is also given a makeover. Some thugs coming at you? Perform a quick action prompt and you might just dish some damage and start the battle with you having an advantage. Miss and suffer. There is no loading between transitions. Yes, no loading. And that is definitely spectacular.

One of the nifty things I realized was how Kazuma can learn certain moves through observations. Observe someone getting harassed? learn how he or she counters it and you just got yourself a new move. The graphic is of course upgraded, and I must say, it is a wow.

Fans have been waiting for the game for quite a while after Kenzan was released. Now it's the 3rd chapter in the modern times and I'm seriously hoping this comes out in English. Even an European release is great. :D

Ryu Ga Gotoku 3 released on 27th February 2008. Wow, so close to Killzone 2 eh? But that's because Killzone 2 is coming out on March in Japan. So, get yours from Play-Asia now!

Ryu Ga Gotoku 3 PS3 R3 Japan

Street Fighter 4: PS3 and 360 Impressions

Hiyah! I'm ready for my big debut again!

I love fighting games. In my name also you can see how I love referring to 2 characters from the King Of Fighters series. So, how should I feel about Street Fighter 4 (SF4) coming in the way? At first, excited. And then, skeptical. But now, I've brushed off my feelings and understood that this is something that I can be really excited about, and the past generation of the SF2 crowd would also be too.

Though the title says Street Fighter 4, the game's events actually took place after SF2 and before SF3. So, would it be a prequel to SF3? I don't think so, because I've never seen the endings yet. But the idea is no doubt an exciting one, and we hope that some questions raised in SF3 like who is Remy's father and so on will be answered in SF4.

Presenting! Brokeback Fighters!

The graphics is actually homage. When people saw it for the first time, they were screaming their lungs because it is 3D. In actuality, it's still 2D. From here, I started calling this SF2 for the next gen. And I'll support that with the system too. The gameplay itself is actually a charm. And it is very much based on the classic SF2 style. Put someone in the corner and blast at them away. Cancel and stun them and make sure the combo strings never end. The depth of SF2 combo system is back and this time it marks a huge step for presenting an old system in a new generation. I'd also say it's a big gamble.

You've got new characters and a new boss to boot besides the original world champion cast. The console versions will have more fighters in them from the Alpha/Zero series. The new cast includes Crimson Viper, a super hot sexy spy that fights with weapons (Something like Malin from KOF), Abel is a mixed martial artist who might have a grudge against Guile, is from France and loves swinging people around, El Fuerte is homage to a Luchador, a mexican wrestler and we've got Rufus, where it seems that the trend is to bring in fat fighters who are agile. (I also love Sammo Hung. :P) The boss this time is Seth, a weapons director from Shadowloo who seems to be more powerful than M. Bison in which he can even copy other fighters moves.

I know I've used Ryu many times already but I love the guy!

The soundtrack is lovely. It's another remix along with new tracks to suit this gen and it really sounds cool. The costumes are well done, but the alternate costumes can give you some headaches too. The only thing left is to see how well the online play is, the tutorial, the depth of gameplay and how everything ties up.

I truly believe this is SF2 remade for the next gen. It's already a fighting game that is well made and feels really charming when you can have that experience on your hands. I end my post with this video by a Sean Gilley, who's way too pro with Guile in Street Fighter 4. I'd love to fight him someday when I get the chance. :D



Street Fighter 4 is definitely mouth watering to me. So how about you? Pre-Orders from me are at RM240, still tentative for both consoles or get them also from Play-Asia!

Street Fighter 4 PS3 R3 Normal Edition with Bonus DVD!
Street Fighter 4 XBOX 360 NTSC-J Normal Edition with Bonus DVD and Calendar! (No fair! :P)
Street Fighter 4 PS3 R1 Collectors Edition!

Sunday, February 08, 2009

The Killzone 2 Massacre Case


In case of fire, do not put out Adam. :P

Wow. This is definitely a wow. How many times have you see a guy get so angry over the fact that PS3 has a really great game for the core players? Of course, never. And the guy in mention, is Adam Sessler, G4TV's host for the popular X-Play show that used to circulate in Astro.

So, what's the problem and why does it actually garner my post in my blog? Simple. When was the last time you heard someone who's quite famous that decided to go mad and crazy over the fact of how immature people actually are? Well, I can't think of any, but, at this crucial time where 2009 seems to be packed with so much excitement, this happens. Wii's getting more hardcore titles, and the PS3 is getting more games that are craving for others attention, and they've got it. Apparently, 10 year old sensitive fangirls (Yes, I refer them now to as a bunch of girls) are apparently scared. So scared that they taunt and speak in the internet like no tomorrow.

We're so close to the quality man! But that's probably ok. :P

What for? I mean, seriously, why not just let the PS3 have a great game, and you play yours? Are you jealous that you don't have enough dough to buy the game and the console? Then save up! If you've always wanted to buy 1 console for 1 gen only, then sell the other one and buy it! What's so hard about? I hear so many excuses, yet people just don't see a real workaround to it. Go find your friends, beg from your parents, bla bla bla bla bla. And all that you don't even need to resort to piracy.

Hey! I can see blood on the floor!

The human emotion is actually very simple to conquer if you have that will for it. Apparently, them fangirls can't handle it. One of the best moments i heard in the clip was about the VO one. What the heck? It's a VO. They sound pretty excited or normal to me. Compare it to other games that were also 5 star. I don't see no difference because it's their job. And paying people? What the heck? And trust me, I love the response to that. It serves a great benchmark to all and every single comment that includes something about paying people.

Don't stop shooting! Their AI's too good!

I too wait for the day when people desire to discuss normally among one another. I mean, seriously, I can't really have a decent discussion with those people. I do like the fact that when I was discussing about RE5, people were replying in good manners and we all got along. I had my gripes, and some of them agree to it. Others do disagree but we realized that it's a matter of preference in the end, and we're good about it. Now, if you'll excuse me, rather than see a bunch of people flame me, I'm gonna have my lunch and still save up for my PS3 and Killzone 2 purchase in the future.

Wanted to experience it yourself on what Killzone 2 is all about? You've got 2 choices. You can pre-order the game from me by contacting me at my email address (in my shop page) or pre-order it from Play-Asia now!

Killzone 2 R1 PS3 from Play-Asia

Thursday, February 05, 2009

Resident Evil 5: PS3 and 360 Impressions

I can see clearly now the rain is gone...

The above screenshot was during the days when Resident Evil 5 (RE5) was unveiled to the masses. It was then announced that it will be published by Capcom for the PS3, and the 360. It marks the beginning of the RE series to be in the Microsoft platform, and just recently, both platforms have received the demos for the game. So, the question is, how does it fair?

We are now in Africa, and this time Chris Redfield is being controlled to investigate what in the blazes is going on. Umbrella Corp is gone, but we have Tricell in play. Chris meets Sheva, who willingly helps him and introduces him to Africa for her own goals. So, what the hell is going on? We'll find out more when it releases.


Welcome to Africa. I don't know where Claire is.

The demo provides you with 2 stages. So, lets try cutting things as short as it could. Graphics, very nice. Sound, nice. Shooting mechanics, like RE4 for the Wii, PS2, and Gamecube. Controls, tight. Intensity, present. Fear level, abysmal.

I said that right. Abysmal. Meaning, it is not scary at all. You
know you're good enough to kill all them zombies with your guns and ammos lying around everywhere for you to scavage and kill them with. So, where's the fun in that? What's RE without the fear level? Intense is of course. But you know those zombies will come around everywhere from you. What else can you expect?

I had a really big gripe on that part. I don't blame the demo since it has no puzzles in it. But if the game is similar to some reviewers have mentioned, I'd be really pissed if there was only 1 puzzle in the whole damn game. What is this, Gears of War? Where's my real RE game? Bugs are present in both versions, sometimes during online co op where the screen blacks out after loading (Credits to Neoardi for getting that bug). So, further improvement is plausible.


Come here little doggie. Shinji won't kill you. Heck he won't even buy this.

I have to say, I'm being very skeptical with this game. So please don't blame me. Shinji Mikami told the world he won't play it because it feels incomplete, and I can vouch for that based on this demo. I can't crawl in a fetus position when I open a door anymore, and that's something that I get when played the series before RE4. And I still feel it even when I've read the walkthrough for it already. When that feeling is gone, survival horror, is just not survival horror anymore. So, thank you very much Capcom for making this demo for me to review. I'm gonna remain as skeptical as I can be.

Still not buying what I just said? Well, you can pre-order it currently from Play-Asia. It releases on March, Friday 13th 2009. My pre-order will come soon.

Resident Evil 5 PS3 R1 Normal Edition
Biohazard 5 PS3 R3 Normal Edition
Resident Evil 5 Xbox 360 NTSC-J Normal Edition
Resident Evil 5 PS3 R1 Collector's Edition
Biohazard 5 PS3 R3 Limited Edition
Resident Evil 5 Xbox 360 NTSC-J Limited Edition
Resident Evil 5 Xbox 360 NTSC-U Collector's Edition